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| =Projection/Touch Surface= | | =Projection/Touch Surface= |
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| + | [[Image:EdgeTopView.png|200px|thumb|right|Top view schematic of the edge for measurement]] |
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| + | [[Image:EdgeSideView.png|200px|thumb|right|Edge view schematic of the edge for measurement]] |
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| Start off with a 4:3 aspect ratio so we can use a regular XVGA projector (1028x768). | | Start off with a 4:3 aspect ratio so we can use a regular XVGA projector (1028x768). |
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| A larger table would have a projection area of 48" x 36". | | A larger table would have a projection area of 48" x 36". |
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| =Table Frame Design= | | =Table Frame Design= |
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| + | Could use a drafting table. |
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| + | [[Image:CurvyDraftingTable.jpg|200px|thumb|right|This drafting table would look neat as a touch table!]] |
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− | Could use a drafting table.
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| =Multi-Touch Software= | | =Multi-Touch Software= |
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| + | '''[http://gkaindl.com/software/touche Touche Cocoa Framework]''' |
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| + | "Touché is a free, open-source tracking environment for optical multitouch tables. It has been written for MacOS X Leopard and uses many of its core technologies, such as QuickTime, Core Animation, Core Image and the Accelerate framework, but also high-quality open-source libraries such as libdc1394 and OpenCV, in order to achieve good tracking performance." Licensed under [http://www.gnu.org/copyleft/lesser.html LGPLv3]. |
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| + | '''[http://hci.rwth-aachen.de/multitouch MultiTouch.Framework]''' |
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| + | "MultiTouch.framework is a native Cocoa multi-touch framework for Mac OS X. It uses the default event handling system and the responder chain of the operating system, providing a familiar application programming interface to Mac OS X developers. It is built upon a modular low-level architecture that unifies all touch events, with input units for different multi-touch input devices including FTIR, DI, iPhone/iPod touch, as well as any TUIO-based devices. Thus, as a developer, you do not need to care about the actual input device being used. One of the great advantages of this toolkit is that you can develop and test your multi-touch application on your standard desktop Mac, using your iPhone as multi-touch input device, without having to work at an FTIR table all the time." |
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| + | There is a video at: http://youtube.com/watch?v=skZCBvWVu8A |